Dominion: Hinterlands
Here are a few features inside of this Dominion: Hinterlands review.

- Adds 26 new Kingdom cards to Dominion, including 20 Actions, 3 Treasures, 3 Victory cards, and 3 Reactions
- This is an expansion to Dominion, not a standalone game
- The central theme is cards that do something immediately when you buy them or gain them
- 6th expansion of the original Dominion game
- Adds depth and complexity
This is the 6th addition to the game of Dominion.
It adds 26 new Kingdom cards to Dominion including 20 Actions 3 Treasures 3 Victory cards and 3 Reactions.
The central theme is cards that do something immediately when you buy them or gain them.
Dominion: Hinterlands is an expansion and cannot be played by itself; to play with it you need Dominion or a standalone expansion to Dominion (e.g. Dominion: Intrigue).
Those provide the Basic cards you need to play (Treasure Victory and Curse cards) as well as the full rules for setup and gameplay. Dominion: Hinterlands can also be combined with any other Dominion expansions you have.
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Dominion Card Game Review
Dominion is a fast-paced card game in which you race and fight with other monarchs in your quest to gain control of as much land as possible. To do this, you will hire minions, construct buildings, spruce up your castle, and fill the coffers of your treasury. All in the name of creating the largest Dominion in the known world!
You are a monarch, like your parents before you, a ruler of a small pleasant kingdom of rivers and evergreens. Unlike your parents however, you have hopes and dreams! You want a bigger and better kingdom, with more rivers and trees. You want a Dominion! In all directions lie fiefs, freeholds, and feodums. All are small bits of land, controlled by petty lords and verging on anarchy. You will bring civilization to these people, uniting them under your banner. But several other monarchs have had the exact same idea. You must race to get as much of the unclaimed land as possible, fending your competition off along the way.
In Dominion, each player starts with an identical, very small deck of cards representing the starting power of their nation. In the center of the table is a selection of other cards such as money, land, minions and buildings that you can buy. Through your selection of cards to buy, and how you play your hands as you draw them, you construct your deck on the fly, striving for the most efficient path to the land cards which contain the victory points needed to win the game.
The gameplay in Dominion is pretty unique, yet is a surprisingly simple concept to learn. The core of the game is deck construction: building your deck of cards as you progress through the game, creating a fine-tuned engine that will help you accumulate the most victory points by the end.
You start each round with a handful of cards from your customized and in-progress deck. In order for you to win the game, you have to make sure that the hands that you draw are efficient and effective. You do that by buying cards from the set of cards available on the table, each of which costs a certain amount of copper (ingame cash) to buy. As an example, it would not be wise to buy land cards (that give you victory points) early in the game, since they will just clog up your hand and prevent you from buying more cards or playing powerful actions.
The available stacks of cards on the table usually contain a whole variety of card types. I say “usually” because 10 of those stacks are randomly selected from a much larger pool of cards, allowing for more replay value. You will have 3 types of land cards with different victory point amounts and 3 types of treasury cards that provide different amounts of cash. And the 10 random cards may include passive action cards, attack cards, reaction cards and cards that last for long durations.
These cards will have a huge variety of effects that you can use to advance your strategy. You could buy cards that allow you to perform more actions, or cards that will let you draw more cards, or even cards that provides you with more cash in order to buy the very expensive cards. You could get attack cards that will interfere with your opponents’ strategy. There’s nothing wrong with stealing money from your opponents or forcing them to discard good cards. After all, all’s fair in love and land-grabbing!
In the end, the player who constructs and uses his deck most efficiently will be able to accumulate the most amount of land and win the game. As you can tell, there is a lot of randomness in Dominion, from the random cards that are used to set the table to the randomness of your hand draws. This is therefore not a game where you can plan the perfect opening move etc, and might not appeal to every player. It is however a game that can be learnt and mastered very quickly, and a great way of easing new players into the Eurogames which require more strategy and planning.
Overall, Dominion introduces a great concept in constructing your own play deck. With a couple of expansions already in hand (and with more to come), a whole lot of interesting cards are added to the mix all the time. With so many available cards with interesting abilities, each combination of cards will create a whole new type of game with different strategies, keeping the game fresh and entertaining. In addition, games very seldom last more than an hour, making it a great game for that odd hour of spare time.
- Complexity: 2.5/5.0
- Playing Time: 30 to 45 minutes
- Number of Players: 2 to 4 players (up to 6 with the Intrigue expansion)
You can read more about Dominion at http://boardgames.gamepudding.com/r/dominion.html
Steven maintains the board game review website at http://boardgames.gamepudding.com/ – a website devoted to the best and latest board and card games. Read reviews, game descriptions, related information and more.
Original Article Source: ArticleBase.com
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Dominion: Alchemy Card Game Review
The award-winning card game Dominion is back with another expansion called Dominion: Alchemy. A new resource type – potions – is added to the mix, and your battles against fellow land-grabbing monarchs has just become more complicated. With the power of Alchemy in your hands, you are now able to access new powers such as possession, transmutation and golem-making. Things just got a whole lot more explosive in your quest for Dominion!
Dominion has been a best-selling card game since its debut in 2008 and winning the prestigious Spiel des Jahres and Deutscher Spiele Preis awards the year after. It has acquired more and more fans every time an expansion was released. We’ve had the chance to submerge ourselves in a bit of Intrigue and had a few naval battles on the Seaside, and now we get to dabble in some Alchemy.
The gameplay is shaken up when a new treasure resource is added to the mix, and powerful cards are introduced that can manipulate your decks to a greater degree, and even manipulate other players’ actions! If you want to know more about how the base game is played, please read our Dominion review. This review focuses on the Dominion: Alchemy expansion, which requires either the base Dominion game or the standalone Intrigue expansion to play.
As the name implies, Alchemy introduces cards that revolve around alchemical powers and mysterious experiments. More importantly, these powerful cards need more than good old coin to buy. They need a new resource: potions. Not only will you need enough coin in your hand to buy these cards (the most expensive of which cost 6 coins), but you need to have a potion card in hand as well. Interestingly enough, there are still no cards that cost 7 coins as of this expansion.
Since potions cost 4 coins apiece, and you are still limited to a base draw of 5 cards a turn, the old cost structure of the game will have to be thrown out the window. You will have to develop a new strategy on how much coin and how many potions you want to buy. It all depends on how heavily you want to focus on potions and the powerful new Alchemy cards.
So what are these new cards? Only some of the most game-changing cards to be introduced into the game. One example is the Vineyard card which costs just one potion. Each Vineyard is worth 1 Victory Point for every 3 action cards in your deck. Now you can’t laugh at those action-heavy decks because they have become a great way to produce cool abilities as well as earn VPs! You may ask why there are vineyards in the Alchemy expansion. How else will the alchemists get their inspiration and motivation?
There are also powerful deck-management cards such as Transmute. This card lets you turn any victory card in your hand into gold, or any action into a Duchy, or any treasure into another Transmute. There is also the Golem card that lets you go through your deck and play the first 2 actions you see. And there’s the Herbalist who lets you place a treasure card you just used back onto the top of your deck ready for your next turn. Plenty of fun to go around!
The star of Dominion: Alchemy will have to be the Possession card. Costing a hefty 6 coins and 1 potion, this card basically lets you take control of another player! You get to use their hand and play their actions, and any card that you gain from this possession goes to you and not them. There’s also the Philosopher’s Stone card which is worth 1 coin for every 5 cards in your deck.
Some people have complained that this expansion has slowed down the game unnecessarily, especially with cards like the Philosopher’s Stone that make you keep counting the cards in your deck, or the Possession card that doubles the length of your turn. This may not necessarily be a bad thing, as turns go by so fast as it is anyway, that the game seems like a speed and reflex game. Either way, Dominion: Alchemy has managed to inject lots of new flavor and new mechanics into the game, keeping it fresh and explosive!
Complexity: 3.0/5.0
Playing Time: 30 to 45 minutes
Number of Players: 2 to 4 players (up to 6 with the Intrigue expansion)
You can read more about Dominion: Alchemy at http://boardgames.gamepudding.com/r/dominion-alchemy.html
Steven maintains the board game review website at http://boardgames.gamepudding.com/ – a website devoted to the best and latest board and card games. Read reviews, game descriptions, related information and more.
Original Article Source: ArticleBase.com
Video Rating: 3 / 5

