Posts tagged "Glory"

Fortune and Glory, Cliffhanger Game

Here are a few features inside of this Fortune and Glory, Cliffhanger Game review.

  • The Cliffhanger Game
  • Age range: 12 and up / Number of players: 2 to 6 / Play time: 60
  • Manufacturer: Flying Frog Productions

It is the late 1930′s and the world is in turmoil. Humanity is on the brink of war as imperialist nations in the Far East and Europe work aggressively to expand their domination.

The Nazis have taken control of Germany and now spread darkness across the globe in their hunt for powerful occult artifacts that can give them the upper hand in the days to come.

But the spirit of adventure and freedom won’t be stamped out so easily. Heroic adventurers from around the world answer the call racing against time to hunt down ancient artifacts explore deadly temples and fight back the powers of darkness from engulfing the world in flames.

It is a race of good versus evil and only a cunning and agile explorer can claim the ultimate prize of… Fortune and Glory! Fortune and Glory: The Cliffhanger Game is a fast-paced game of high adventure vile villains edge-of-your-seat danger and cliffhanger pulp movie action.

Players take on the role of a treasure hunter traveling the globe in search of ancient artifacts and fending off danger and villains at every turn in a quest for the ultimate reward of fortune and glory!

Featuring a beautifully rendered adventure map of the world as the game board eight pulp adventure heroes to choose from like:

  • Jake Zane the Flying Ace
  • Li Mei Chen the Night Club Singer
  • Martial Artist
  • Dr. Zhukov Master of Science

Also an army of ruthless villains and thugs (including the Chicago Mob and the dreaded occult-hunting Nazis) ancient Mayan temples to explore with a zeppelin hovering overhead a wealth of coins to horde as heroes collect fortune and glory throughout the game and a unique mechanism of dangers to overcome and the classic cliffhanger moments of suspense that can result.

Fortune and Glory is designed to create a pulp serial cinematic feel as the story and game unfolds.

So strap on your adventure boots and goggles fire up the engines on the seaplane and grab some extra ammo for your revolver…

List Price: $ 67.19

Price: $ 82.00

A TOUCH OF EVIL: SOMETHING WICKED (Flying Frog Productions) New

US $33.86
End Date: Wednesday May-30-2012 9:35:38 PDT
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CONQUEST OF PLANET EARTH, SPACE ALIEN (Flying Frog Productions) New
US $42.34
End Date: Wednesday May-30-2012 9:52:18 PDT
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Related Flying Frog Productions Products


For the Glory of The Imperial Throne!

Announcing an upcoming Battle Pack for Warhammer: Invasion The Card Game

Emperor Karl Franz has few significant eccentricities, but amongst his fervent passions is the furtherance of the Imperial Zoo, a vast complicated of beast-pens and mosaic-covered caravans. Inside its halls reside strange creatures that have been given as gifts from foreign potentates or hunted and captured from the hidden corners of the world.
&nbsp&nbsp &ndashWarhammer, &ldquoThe Imperial Menagerie&rdquo

Fantasy Flight Games is pleased to announce the upcoming release of The Imperial Throne, the sixth glorious Battle Pack in The Capital Cycle for Warhammer: Invasion The Card Game.

With 60 new cards (3 copies each and every of 20 diverse cards), roughly half of which are devoted to the forces of the Empire of Man, The Imperial Throne strengthens the Imperial bid for order and progress inside the Old Globe. Players of the Empire&rsquos allies and enemies also come across new units and support cards to stir up explosive new deck designs.

Out of several, 1

The Imperial Throne introduces one of Emperor Karl Franz&rsquos excellent passions, The Imperial Zoo (The Imperial Throne, 109), and whilst it could be strange to worry about creating a zoo throughout a time of war, the Empire&rsquos focus on different kinds of troops and talents has led directly to the strength of its position.

From a dizzying array of warriors and specialists of various talents, the Empire&rsquos armies war in unison to defend the nation. Even though some might wonder how such a diverse army can function in spite of its differences, a wise scholar once noted that the Empire&rsquos diversity is the really thing that makes it strong. Enemies ready for its spears and blades could falter against its black powder weapons. Enemies ready for each, may possibly suffer against the Empire&rsquos magic or artillery fire.

However, the task of organizing these troops into battle-prepared units is no modest matter. Luckily, the Empire rewards from the leadership of Emperor Karl Franz of Altdorf. A man capable of utilizing even the rare talents of a lunatic infamous for waging wars against forests and swarms of bees, the Emperor may view The Imperial Zoo as something of a breeding ground for new tactical suggestions. Definitely, it can be such a resource for players of Warhammer: Invasion The Card Game.

Placed in your kingdom zone, The Imperial Zoo can start generating two resources every turn for two price. Pay an further two, and you can produce three resources per turn. Invest even more heavily, and your investments begin paying off immediately on the subsequent turn.

New recruits

But what can you do with all those resources? The Imperial Throne delivers fans of the Empire extra card draw with each a new quest and a new tactic card they can play to benefit from discarding redundant copies of The Imperial Zoo. Doubling of the Guard (The Imperial Throne, 112) allows Imperial players to benefit from added copies of special cards or early copies of pricey cards by discarding them to gain card draw equal to the cards&rsquo loyalty costs. This indicates you can play all 3 copies of your method&rsquos central cards and use the extras for purposes other than merely developing your zones.

Recruiting for War (The Imperial Throne, 120) furthers the increased viability of quests that The Capital Cycle introduces. As the Empire seeks to draw from its wide array of resources, the recruiting effort pays off as soon as it begins. Played for zero cost, Recruiting for War quickly makes it possible for you to draw a card, and with a unit assigned to the quest, it offers further draw each and every time you play a non-Attachment support card, such as The Imperial Zoo.

When the Empire assembles its resources and draws up its new recruits, it is a mighty force of order in the Old World.

Appear for The Imperial Throne to introduce The Imperial Zoo, Doubling of the Guard, Recruiting for War, and other exciting new cards to bolster the Empire&rsquos bid for dominance when it releases in the very first quarter of 2012!

Fantasy Flight Games


Thurn and Taxis – Power and Glory

Here are a few functions inside of this Thurn and Taxis – Power and Glory evaluation.

  • A board game
  • Play time of 60 minutes
  • For two to 4 players
  • Transportation theme
  • Advised age range from 8 years and above

With this expansion, we offer you new techniques for players to take pleasure in Thurn and Taxis. The new board opens up new places for postal routes. To support the new board, we incorporate new bonus tiles and new city cards (with horses on their backs to support the new rules).

List Price: $ 29.99

Price: $ 11.99

Coloretto Card Game - Rio Grande - New!

US $10.37
End Date: Tuesday May-22-2012 1:59:14 PDT
Buy It Now for only: US $10.37
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